First time playing fallout 3 in high graphics..
Owen uses well known rule-based systems such as Cellular Automata, circle packing algorithms, L-Systems and Fractal geometry to create his works. Step-by-step computations simulate activation and inhibition processes so that each temporal slice has the possibility to generate new branching and subset behaviours. This process is made visible in works such as Turbulence and Disturbance, where linear patterns insinuate the chaotic and stochastic behaviour of fluid flow and velocity fluctuations.
Owen Schuh – Calculation and Iteration Drawings | Dataisnature
(via wowgreat)
The abandoned DYE-2 radar station of the Distant Early Warning Line in Greenland
(via architectureofdoom)
Abstract composition 978 / 2016
Fine art print - 84 x 60 cm